HTML Encoding and Default Values⤴
                <ArcClose2D
                
                ccw='true'
                
                closureType='"PIE"'
                
                lit='true'
                
                metadata='X3DMetadataObject'
                
                radius='1'
                
                solid='true'
                
                useGeoCache='true'
                
                ></ArcClose2D>
            
        Inheritance⤴
- X3DNode(18)
- X3DGeometryNode(12)
- X3DPlanarGeometryNode(8)
- ArcClose2D
Constructor⤴
- 
    ArcClose2D(ctx)⤴
- 
        
        Constructor for ArcClose2D
 Parameters:Name Type Argument Default Description ctxObject <optional> 
 null context object, containing initial settings like namespace 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| ccw | SFBool | true | X3DGeometryNode |   | The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | |
| closureType | SFString | "PIE" | ["PIE" | "CHORD"] |   | The end points of the arc specified are connected as defined by the closureType field. | |
| lit | SFBool | true | X3DGeometryNode |   | Specifies whether this geometry should be rendered with or without lighting. | |
| metadata | SFNode | X3DMetadataObject | X3DNode |   | Field to add metadata information | |
| radius | SFFloat | 1 | (0, inf) |   | The radius field specifies the radius of the circle of which the arc is a portion. | |
| solid | SFBool | true | X3DGeometryNode |   | Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | |
| useGeoCache | SFBool | true | X3DGeometryNode |   | Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. | 
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